{"id":845,"date":"2026-06-12T03:07:00","date_gmt":"2026-06-12T03:07:00","guid":{"rendered":"https:\/\/www.empaired.eu\/?p=845"},"modified":"2026-06-12T07:42:50","modified_gmt":"2026-06-12T07:42:50","slug":"interview-with-ernesto-di-iorio","status":"publish","type":"post","link":"https:\/\/www.empaired.eu\/it\/interview-with-ernesto-di-iorio\/","title":{"rendered":"Come i Digital Human possono rendere la formazione XR pi\u00f9 umana: intervista a QuestIT"},"content":{"rendered":"<h5 class=\"wp-block-heading has-primary-color has-text-color has-link-color wp-elements-1\">Intervista a Ernesto Di Iorio, Chief Innovation Officer di Vection Technologies e CEO di QuestIT.<\/h5>\n\n\n\n<p class=\"wp-block-paragraph translation-block\">Uno degli elementi di innovazione introdotti nell\u2019ambito del progetto <a href=\"https:\/\/www.empaired.eu\/it\/\" title=\"Home\" target=\"_self\">EMPAIRED<\/a>  \u00e8 l\u2019integrazione di Algho, il Digital Human basato sull\u2019intelligenza artificiale sviluppato da <a href=\"https:\/\/www.quest-it.com\/\" title=\"\" target=\"_self\">QuestIT<\/a>, all\u2019interno dell\u2019ambiente di apprendimento immersivo. Questo contributo \u00e8 stato reso possibile grazie alla collaborazione con <a href=\"https:\/\/www.moebeus.it\/\" title=\"\" target=\"_self\">Moebeus<\/a>, partner del progetto e responsabile dell\u2019integrazione della tecnologia Digital Human nell\u2019ecosistema EMPAIRED nell\u2019ambito delle attivit\u00e0 di innovazione e sperimentazione del progetto. Combinando l\u2019intelligenza artificiale conversazionale con l\u2019apprendimento basato su tecnologie XR, EMPAIRED esplora nuove modalit\u00e0 per rendere la formazione ergonomica pi\u00f9 interattiva, accessibile e coinvolgente.<\/p>\n\n\n\n<p class=\"wp-block-paragraph translation-block\">In questa intervista abbiamo parlato con Ernesto Di Iorio di QuestIT, societ\u00e0 del gruppo  <a href=\"https:\/\/vection-technologies.com\/\" title=\"\" target=\"_self\">Vection Technologies group<\/a>, per comprendere meglio il ruolo dei Digital Human in EMPAIRED, il valore che possono portare nei contesti educativi e il modo in cui l\u2019intelligenza artificiale pu\u00f2 supportare esperienze di apprendimento pi\u00f9 significative.<\/p>\n\n\n\n<h4 class=\"wp-block-heading has-primary-color has-text-color has-link-color wp-elements-2\">Pu\u00f2 presentarci QuestIT e il suo ruolo all\u2019interno del progetto EMPAIRED?<\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">QuestIT \u00e8 la societ\u00e0 specializzata in intelligenza artificiale all\u2019interno del gruppo Vection Technologies, con competenze specifiche nell\u2019ambito dell\u2019intelligenza artificiale conversazionale, dei Digital Human e delle soluzioni progettate per rendere l\u2019interazione tra persone e sistemi digitali pi\u00f9 naturale, accessibile e consapevole del contesto. All\u2019interno del gruppo, Vection Technologies integra tecnologie di intelligenza artificiale, XR e spatial computing, mentre QuestIT contribuisce con competenze specifiche nelle interfacce conversazionali, negli avatar intelligenti e nella gestione semantica della conoscenza. Nel progetto EMPAIRED, il nostro ruolo \u00e8 portare queste competenze all\u2019interno dell\u2019ambiente immersivo attraverso Algho, il nostro Digital Human basato sull\u2019intelligenza artificiale, con l\u2019obiettivo di offrire agli utenti orientamento, spiegazioni e supporto durante il percorso di apprendimento, in modo pi\u00f9 intuitivo e centrato sulla persona.<\/p>\n\n\n\n<h4 class=\"wp-block-heading has-primary-color has-text-color has-link-color wp-elements-3\">Quale ruolo ha avuto la collaborazione con Moebeus in questa integrazione?<\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">La collaborazione con Moebeus \u00e8 stata essenziale perch\u00e9 ha creato un ponte tra la nostra tecnologia e il pi\u00f9 ampio ecosistema EMPAIRED, trasformando il Digital Human da innovazione autonoma a componente coerente dell\u2019esperienza formativa. In questo processo, Moebeus ha svolto un ruolo chiave nel rendere possibile la sperimentazione e l\u2019integrazione, mentre QuestIT ha contribuito con le proprie competenze in intelligenza artificiale conversazionale, multimodalit\u00e0 e interazione uomo-macchina. Il vero valore di questa partnership risiede nella combinazione di capacit\u00e0 diverse ma complementari, che ha permesso di posizionare Algho come una componente pratica e significativa dell\u2019ambiente di apprendimento immersivo.<\/p>\n\n\n\n<h4 class=\"wp-block-heading has-primary-color has-text-color has-link-color wp-elements-4\">Cosa rende il Digital Human Algho particolarmente adatto a un progetto come EMPAIRED?<\/h4>\n\n\n\n<p class=\"wp-block-paragraph translation-block\">Algho \u00e8 particolarmente adatto a un progetto come EMPAIRED perch\u00e9 non si limita a fornire risposte: \u00e8 progettato per costruire una relazione pi\u00f9 naturale e coinvolgente con l\u2019utente attraverso tecnologie conversazionali, multimodali ed empatiche. I Digital Human di Algho sono progettati per interagire in tempo reale, adattarsi al contesto, operare in pi\u00f9 lingue e supportare l\u2019utente attraverso le dimensioni sia verbali sia non verbali della comunicazione. In un ambiente XR, questo significa integrare una guida intelligente direttamente nella simulazione, rendendo l\u2019esperienza pi\u00f9 immediata, pi\u00f9 inclusiva e pi\u00f9 allineata al reale ritmo di apprendimento.<\/p>\n\n\n\n<h4 class=\"wp-block-heading has-primary-color has-text-color has-link-color wp-elements-5\">Dal suo punto di vista, qual \u00e8 il valore aggiunto dell\u2019integrazione di un Digital Human nella formazione immersiva?<\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">Il principale valore aggiunto \u00e8 che la formazione immersiva diventa non solo un\u2019esperienza, ma anche una relazione. Le tecnologie XR offrono gi\u00e0 presenza, simulazione e coinvolgimento; il Digital Human aggiunge continuit\u00e0 conversazionale, supporto in tempo reale e un\u2019interfaccia pi\u00f9 umana tra contenuto, contesto e discente. Questo consente a chi apprende di porre domande, ricevere chiarimenti tempestivi e sentirsi accompagnato lungo tutto il percorso formativo, con effetti positivi sia sull\u2019accessibilit\u00e0 sia sulla memorizzazione.<br><\/p>\n\n\n\n<h4 class=\"wp-block-heading has-primary-color has-text-color has-link-color wp-elements-6\">EMPAIRED si concentra sulla formazione ergonomica nei contesti industriali. In che modo l\u2019intelligenza artificiale pu\u00f2 supportare questo tipo di apprendimento?<\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">L\u2019intelligenza artificiale pu\u00f2 supportare questo tipo di apprendimento in modo molto efficace, perch\u00e9 rende la conoscenza pi\u00f9 adattiva, contestuale e immediatamente disponibile. Nella formazione ergonomica, gli utenti devono comprendere postura, movimento e dinamiche del luogo di lavoro collegando teoria e pratica; un assistente intelligente integrato nello scenario XR pu\u00f2 intervenire al momento giusto con spiegazioni, suggerimenti e feedback legati all\u2019attivit\u00e0 che l\u2019utente sta svolgendo. Quando le informazioni vengono fornite all\u2019interno dell\u2019esperienza, e non al di fuori di essa, il processo di apprendimento diventa pi\u00f9 naturale e pi\u00f9 efficace.<\/p>\n\n\n\n<h4 class=\"wp-block-heading has-primary-color has-text-color has-link-color wp-elements-7\">Dal punto di vista di QuestIT, qual \u00e8 l\u2019aspetto pi\u00f9 interessante della collaborazione nel progetto EMPAIRED?<\/h4>\n\n\n\n<p class=\"wp-block-paragraph translation-block\">Dal punto di vista di QuestIT, EMPAIRED \u00e8 particolarmente interessante perch\u00e9 riunisce ricerca, educazione, apprendimento immersivo e sperimentazione tecnologica all\u2019interno di un contesto applicativo reale. \u00c8 esattamente il tipo di progetto in cui il Digital Human non viene presentato come una semplice interfaccia innovativa, ma come uno strumento capace di creare valore concreto nell\u2019esperienza formativa e nella qualit\u00e0 dell\u2019interazione. Lavorare con partner complementari ci consente inoltre di esplorare, in termini pratici, come intelligenza artificiale e XR possano convergere per supportare modelli di apprendimento pi\u00f9 utili, pi\u00f9accessibili e pi\u00f9 centrati sulla persona.<\/p>\n\n\n\n<h4 class=\"wp-block-heading has-primary-color has-text-color has-link-color wp-elements-8\">Guardando al futuro, come vede l\u2019evoluzione del ruolo dei Digital Human nell\u2019educazione e nella formazione?<\/h4>\n\n\n\n<p class=\"wp-block-paragraph translation-block\">I Digital Human avranno un ruolo sempre pi\u00f9 importante negli ambienti educativi e professionali, non come sostituti di docenti o formatori, ma come presenze digitali in grado di ampliare la qualit\u00e0 del supporto, la disponibilit\u00e0 delle informazioni e il livello di personalizzazione della formazione. La loro evoluzione andr\u00e0 verso interazioni sempre pi\u00f9 multimodali, contestuali ed empatiche, integrate direttamente sia negli ambienti di apprendimento fisici sia in quelli immersivi. In questa prospettiva, progetti come EMPAIRED mostrano chiaramente come la convergenza tra intelligenza artificiale e XR possa contribuire a creare esperienze di apprendimento pi\u00f9 umane, pi\u00f9 accessibili e pi\u00f9 efficaci.<\/p>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<p class=\"wp-block-paragraph translation-block\">Per restare informato, lasciaci i tuoi contatti <a href=\"https:\/\/www.empaired.eu\/it\/#form\" title=\"\" target=\"_self\">qui<\/a>.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>","protected":false},"excerpt":{"rendered":"<p class=\"translation-block\"><strong>La Realt\u00e0 Virtuale (VR)<\/strong> sta assumendo un ruolo sempre pi\u00f9 strategico nella formazione aziendale, in particolare nei contesti industriali e nella formazione su sicurezza ed ergonomia. Gli approcci immersivi permettono di superare i limiti dell\u2019apprendimento tradizionale, offrendo esperienze pratiche, sicure e altamente coinvolgenti. \u00c8 per questo che EMPAIRED crede nel proprio progetto: utilizzare la VR come strumento concreto per migliorare sicurezza ed ergonomia attraverso esperienze immersive e pratiche.<\/p>","protected":false},"author":1,"featured_media":850,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_EventAllDay":false,"_EventTimezone":"","_EventStartDate":"","_EventEndDate":"","_EventStartDateUTC":"","_EventEndDateUTC":"","_EventShowMap":false,"_EventShowMapLink":false,"_EventURL":"","_EventCost":"","_EventCostDescription":"","_EventCurrencySymbol":"","_EventCurrencyCode":"","_EventCurrencyPosition":"","_EventDateTimeSeparator":"","_EventTimeRangeSeparator":"","_EventOrganizerID":[],"_EventVenueID":[],"_OrganizerEmail":"","_OrganizerPhone":"","_OrganizerWebsite":"","_VenueAddress":"","_VenueCity":"","_VenueCountry":"","_VenueProvince":"","_VenueState":"","_VenueZip":"","_VenuePhone":"","_VenueURL":"","_VenueStateProvince":"","_VenueLat":"","_VenueLng":"","_VenueShowMap":false,"_VenueShowMapLink":false,"footnotes":""},"categories":[8],"tags":[],"class_list":["post-845","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-stories-impact"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 5.0.4 - aioseo.com -->\n\t<meta name=\"description\" content=\"Virtual Reality (VR) is playing an increasingly strategic role in corporate training, particularly within industrial settings and in safety and ergonomics training. Immersive approaches make it possible to move beyond the limits of traditional learning, offering practical, safe, and highly engaging experiences. This is why EMPAIRED believes in its project: using VR as a concrete tool to improve safety and ergonomics through immersive, practical experiences.\" \/>\n\t<meta name=\"robots\" content=\"max-image-preview:large\" \/>\n\t<meta name=\"author\" content=\"wp_15536144\"\/>\n\t<link rel=\"canonical\" href=\"https:\/\/www.empaired.eu\/it\/interview-with-ernesto-di-iorio\/\" \/>\n\t\t<meta name=\"generator\" content=\"All in One SEO (AIOSEO) 5.0.4\" \/>\n\t\t<meta property=\"og:locale\" content=\"it_IT\" \/>\n\t\t<meta property=\"og:site_name\" content=\"\u00a9 EMPAIRED - Empathic AI and XR for Ergonomic Education\" \/>\n\t\t<meta property=\"og:type\" content=\"article\" \/>\n\t\t<meta property=\"og:title\" content=\"How Digital Humans Can Make XR Training More Human: Interview with QuestIT - \u00a9 EMPAIRED\" \/>\n\t\t<meta property=\"og:description\" content=\"Virtual Reality (VR) is playing an increasingly strategic role in corporate training, particularly within industrial settings and in safety and ergonomics training. Immersive approaches make it possible to move beyond the limits of traditional learning, offering practical, safe, and highly engaging experiences. This is why EMPAIRED believes in its project: using VR as a concrete tool to improve safety and ergonomics through immersive, practical experiences.\" \/>\n\t\t<meta property=\"og:url\" content=\"https:\/\/www.empaired.eu\/it\/interview-with-ernesto-di-iorio\/\" \/>\n\t\t<meta property=\"article:published_time\" content=\"2026-06-12T03:07:00+00:00\" \/>\n\t\t<meta property=\"article:modified_time\" content=\"2026-06-12T07:42:50+00:00\" \/>\n\t\t<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n\t\t<meta name=\"twitter:title\" content=\"How Digital Humans Can Make XR Training More Human: Interview with QuestIT - \u00a9 EMPAIRED\" \/>\n\t\t<meta name=\"twitter:description\" content=\"Virtual Reality (VR) is playing an increasingly strategic role in corporate training, particularly within industrial settings and in safety and ergonomics training. Immersive approaches make it possible to move beyond the limits of traditional learning, offering practical, safe, and highly engaging experiences. This is why EMPAIRED believes in its project: using VR as a concrete tool to improve safety and ergonomics through immersive, practical experiences.\" \/>\n\t\t<script type=\"application\/ld+json\" class=\"aioseo-schema\">\n\t\t\t{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"BlogPosting\",\"@id\":\"https:\\\/\\\/www.empaired.eu\\\/it\\\/interview-with-ernesto-di-iorio\\\/#blogposting\",\"name\":\"How Digital Humans Can Make XR Training More Human: Interview with QuestIT - \\u00a9 EMPAIRED\",\"headline\":\"How Digital Humans Can Make XR Training More Human: Interview with QuestIT\",\"author\":{\"@id\":\"https:\\\/\\\/www.empaired.eu\\\/it\\\/author\\\/wp_15536144\\\/#author\"},\"publisher\":{\"@id\":\"https:\\\/\\\/www.empaired.eu\\\/it\\\/#organization\"},\"image\":{\"@type\":\"ImageObject\",\"url\":\"https:\\\/\\\/www.empaired.eu\\\/wp-content\\\/uploads\\\/2026\\\/06\\\/Algho2-e1781104191185.png\",\"width\":1005,\"height\":760},\"datePublished\":\"2026-06-12T03:07:00+00:00\",\"dateModified\":\"2026-06-12T07:42:50+00:00\",\"inLanguage\":\"it-IT\",\"mainEntityOfPage\":{\"@id\":\"https:\\\/\\\/www.empaired.eu\\\/it\\\/interview-with-ernesto-di-iorio\\\/#webpage\"},\"isPartOf\":{\"@id\":\"https:\\\/\\\/www.empaired.eu\\\/it\\\/interview-with-ernesto-di-iorio\\\/#webpage\"},\"articleSection\":\"Stories &amp; Impact, English\"},{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\\\/\\\/www.empaired.eu\\\/it\\\/interview-with-ernesto-di-iorio\\\/#breadcrumblist\",\"itemListElement\":[{\"@type\":\"ListItem\",\"@id\":\"https:\\\/\\\/www.empaired.eu\\\/it\\\/#listItem\",\"position\":1,\"name\":\"Home\",\"item\":\"https:\\\/\\\/www.empaired.eu\\\/it\\\/\",\"nextItem\":{\"@type\":\"ListItem\",\"@id\":\"https:\\\/\\\/www.empaired.eu\\\/it\\\/category\\\/stories-impact\\\/#listItem\",\"name\":\"Stories &amp; Impact\"}},{\"@type\":\"ListItem\",\"@id\":\"https:\\\/\\\/www.empaired.eu\\\/it\\\/category\\\/stories-impact\\\/#listItem\",\"position\":2,\"name\":\"Stories &amp; Impact\",\"item\":\"https:\\\/\\\/www.empaired.eu\\\/it\\\/category\\\/stories-impact\\\/\",\"nextItem\":{\"@type\":\"ListItem\",\"@id\":\"https:\\\/\\\/www.empaired.eu\\\/it\\\/interview-with-ernesto-di-iorio\\\/#listItem\",\"name\":\"How Digital Humans Can Make XR Training More Human: Interview with QuestIT\"},\"previousItem\":{\"@type\":\"ListItem\",\"@id\":\"https:\\\/\\\/www.empaired.eu\\\/it\\\/#listItem\",\"name\":\"Home\"}},{\"@type\":\"ListItem\",\"@id\":\"https:\\\/\\\/www.empaired.eu\\\/it\\\/interview-with-ernesto-di-iorio\\\/#listItem\",\"position\":3,\"name\":\"How Digital Humans Can Make XR Training More Human: Interview with QuestIT\",\"previousItem\":{\"@type\":\"ListItem\",\"@id\":\"https:\\\/\\\/www.empaired.eu\\\/it\\\/category\\\/stories-impact\\\/#listItem\",\"name\":\"Stories &amp; Impact\"}}]},{\"@type\":\"Organization\",\"@id\":\"https:\\\/\\\/www.empaired.eu\\\/it\\\/#organization\",\"name\":\"\\u00a9 EMPAIRED\",\"description\":\"Empathic AI and XR for Ergonomic Education\",\"url\":\"https:\\\/\\\/www.empaired.eu\\\/it\\\/\"},{\"@type\":\"Person\",\"@id\":\"https:\\\/\\\/www.empaired.eu\\\/it\\\/author\\\/wp_15536144\\\/#author\",\"url\":\"https:\\\/\\\/www.empaired.eu\\\/it\\\/author\\\/wp_15536144\\\/\",\"name\":\"wp_15536144\",\"image\":{\"@type\":\"ImageObject\",\"@id\":\"https:\\\/\\\/www.empaired.eu\\\/it\\\/interview-with-ernesto-di-iorio\\\/#authorImage\",\"url\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/fa47fa172a0a28ba3e5d88087b0d1880f2430c824e5a0089ae98b2eb3130ec3d?s=96&d=mm&r=g\",\"width\":96,\"height\":96,\"caption\":\"wp_15536144\"}},{\"@type\":\"WebPage\",\"@id\":\"https:\\\/\\\/www.empaired.eu\\\/it\\\/interview-with-ernesto-di-iorio\\\/#webpage\",\"url\":\"https:\\\/\\\/www.empaired.eu\\\/it\\\/interview-with-ernesto-di-iorio\\\/\",\"name\":\"How Digital Humans Can Make XR Training More Human: Interview with QuestIT - \\u00a9 EMPAIRED\",\"description\":\"Virtual Reality (VR) is playing an increasingly strategic role in corporate training, particularly within industrial settings and in safety and ergonomics training. Immersive approaches make it possible to move beyond the limits of traditional learning, offering practical, safe, and highly engaging experiences. This is why EMPAIRED believes in its project: using VR as a concrete tool to improve safety and ergonomics through immersive, practical experiences.\",\"inLanguage\":\"it-IT\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/www.empaired.eu\\\/it\\\/#website\"},\"breadcrumb\":{\"@id\":\"https:\\\/\\\/www.empaired.eu\\\/it\\\/interview-with-ernesto-di-iorio\\\/#breadcrumblist\"},\"author\":{\"@id\":\"https:\\\/\\\/www.empaired.eu\\\/it\\\/author\\\/wp_15536144\\\/#author\"},\"creator\":{\"@id\":\"https:\\\/\\\/www.empaired.eu\\\/it\\\/author\\\/wp_15536144\\\/#author\"},\"image\":{\"@type\":\"ImageObject\",\"url\":\"https:\\\/\\\/www.empaired.eu\\\/wp-content\\\/uploads\\\/2026\\\/06\\\/Algho2-e1781104191185.png\",\"@id\":\"https:\\\/\\\/www.empaired.eu\\\/it\\\/interview-with-ernesto-di-iorio\\\/#mainImage\",\"width\":1005,\"height\":760},\"primaryImageOfPage\":{\"@id\":\"https:\\\/\\\/www.empaired.eu\\\/it\\\/interview-with-ernesto-di-iorio\\\/#mainImage\"},\"datePublished\":\"2026-06-12T03:07:00+00:00\",\"dateModified\":\"2026-06-12T07:42:50+00:00\"},{\"@type\":\"WebSite\",\"@id\":\"https:\\\/\\\/www.empaired.eu\\\/it\\\/#website\",\"url\":\"https:\\\/\\\/www.empaired.eu\\\/it\\\/\",\"name\":\"\\u00a9 EMPAIRED\",\"description\":\"Empathic AI and XR for Ergonomic Education\",\"inLanguage\":\"it-IT\",\"publisher\":{\"@id\":\"https:\\\/\\\/www.empaired.eu\\\/it\\\/#organization\"}}]}\n\t\t<\/script>\n\t\t<!-- All in One SEO -->\n\n","aioseo_head_json":{"title":"How Digital Humans Can Make XR Training More Human: Interview with QuestIT - \u00a9 EMPAIRED","description":"Virtual Reality (VR) is playing an increasingly strategic role in corporate training, particularly within industrial settings and in safety and ergonomics training. Immersive approaches make it possible to move beyond the limits of traditional learning, offering practical, safe, and highly engaging experiences. This is why EMPAIRED believes in its project: using VR as a concrete tool to improve safety and ergonomics through immersive, practical experiences.","canonical_url":"https:\/\/www.empaired.eu\/it\/interview-with-ernesto-di-iorio\/","robots":"max-image-preview:large","keywords":"","webmasterTools":{"miscellaneous":""},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"BlogPosting","@id":"https:\/\/www.empaired.eu\/it\/interview-with-ernesto-di-iorio\/#blogposting","name":"How Digital Humans Can Make XR Training More Human: Interview with QuestIT - \u00a9 EMPAIRED","headline":"How Digital Humans Can Make XR Training More Human: Interview with QuestIT","author":{"@id":"https:\/\/www.empaired.eu\/it\/author\/wp_15536144\/#author"},"publisher":{"@id":"https:\/\/www.empaired.eu\/it\/#organization"},"image":{"@type":"ImageObject","url":"https:\/\/www.empaired.eu\/wp-content\/uploads\/2026\/06\/Algho2-e1781104191185.png","width":1005,"height":760},"datePublished":"2026-06-12T03:07:00+00:00","dateModified":"2026-06-12T07:42:50+00:00","inLanguage":"it-IT","mainEntityOfPage":{"@id":"https:\/\/www.empaired.eu\/it\/interview-with-ernesto-di-iorio\/#webpage"},"isPartOf":{"@id":"https:\/\/www.empaired.eu\/it\/interview-with-ernesto-di-iorio\/#webpage"},"articleSection":"Stories &amp; Impact, English"},{"@type":"BreadcrumbList","@id":"https:\/\/www.empaired.eu\/it\/interview-with-ernesto-di-iorio\/#breadcrumblist","itemListElement":[{"@type":"ListItem","@id":"https:\/\/www.empaired.eu\/it\/#listItem","position":1,"name":"Home","item":"https:\/\/www.empaired.eu\/it\/","nextItem":{"@type":"ListItem","@id":"https:\/\/www.empaired.eu\/it\/category\/stories-impact\/#listItem","name":"Stories &amp; Impact"}},{"@type":"ListItem","@id":"https:\/\/www.empaired.eu\/it\/category\/stories-impact\/#listItem","position":2,"name":"Stories &amp; Impact","item":"https:\/\/www.empaired.eu\/it\/category\/stories-impact\/","nextItem":{"@type":"ListItem","@id":"https:\/\/www.empaired.eu\/it\/interview-with-ernesto-di-iorio\/#listItem","name":"How Digital Humans Can Make XR Training More Human: Interview with QuestIT"},"previousItem":{"@type":"ListItem","@id":"https:\/\/www.empaired.eu\/it\/#listItem","name":"Home"}},{"@type":"ListItem","@id":"https:\/\/www.empaired.eu\/it\/interview-with-ernesto-di-iorio\/#listItem","position":3,"name":"How Digital Humans Can Make XR Training More Human: Interview with QuestIT","previousItem":{"@type":"ListItem","@id":"https:\/\/www.empaired.eu\/it\/category\/stories-impact\/#listItem","name":"Stories &amp; Impact"}}]},{"@type":"Organization","@id":"https:\/\/www.empaired.eu\/it\/#organization","name":"\u00a9 EMPAIRED","description":"Empathic AI and XR for Ergonomic Education","url":"https:\/\/www.empaired.eu\/it\/"},{"@type":"Person","@id":"https:\/\/www.empaired.eu\/it\/author\/wp_15536144\/#author","url":"https:\/\/www.empaired.eu\/it\/author\/wp_15536144\/","name":"wp_15536144","image":{"@type":"ImageObject","@id":"https:\/\/www.empaired.eu\/it\/interview-with-ernesto-di-iorio\/#authorImage","url":"https:\/\/secure.gravatar.com\/avatar\/fa47fa172a0a28ba3e5d88087b0d1880f2430c824e5a0089ae98b2eb3130ec3d?s=96&d=mm&r=g","width":96,"height":96,"caption":"wp_15536144"}},{"@type":"WebPage","@id":"https:\/\/www.empaired.eu\/it\/interview-with-ernesto-di-iorio\/#webpage","url":"https:\/\/www.empaired.eu\/it\/interview-with-ernesto-di-iorio\/","name":"How Digital Humans Can Make XR Training More Human: Interview with QuestIT - \u00a9 EMPAIRED","description":"Virtual Reality (VR) is playing an increasingly strategic role in corporate training, particularly within industrial settings and in safety and ergonomics training. Immersive approaches make it possible to move beyond the limits of traditional learning, offering practical, safe, and highly engaging experiences. This is why EMPAIRED believes in its project: using VR as a concrete tool to improve safety and ergonomics through immersive, practical experiences.","inLanguage":"it-IT","isPartOf":{"@id":"https:\/\/www.empaired.eu\/it\/#website"},"breadcrumb":{"@id":"https:\/\/www.empaired.eu\/it\/interview-with-ernesto-di-iorio\/#breadcrumblist"},"author":{"@id":"https:\/\/www.empaired.eu\/it\/author\/wp_15536144\/#author"},"creator":{"@id":"https:\/\/www.empaired.eu\/it\/author\/wp_15536144\/#author"},"image":{"@type":"ImageObject","url":"https:\/\/www.empaired.eu\/wp-content\/uploads\/2026\/06\/Algho2-e1781104191185.png","@id":"https:\/\/www.empaired.eu\/it\/interview-with-ernesto-di-iorio\/#mainImage","width":1005,"height":760},"primaryImageOfPage":{"@id":"https:\/\/www.empaired.eu\/it\/interview-with-ernesto-di-iorio\/#mainImage"},"datePublished":"2026-06-12T03:07:00+00:00","dateModified":"2026-06-12T07:42:50+00:00"},{"@type":"WebSite","@id":"https:\/\/www.empaired.eu\/it\/#website","url":"https:\/\/www.empaired.eu\/it\/","name":"\u00a9 EMPAIRED","description":"Empathic AI and XR for Ergonomic Education","inLanguage":"it-IT","publisher":{"@id":"https:\/\/www.empaired.eu\/it\/#organization"}}]},"og:locale":"it_IT","og:site_name":"\u00a9 EMPAIRED - Empathic AI and XR for Ergonomic Education","og:type":"article","og:title":"How Digital Humans Can Make XR Training More Human: Interview with QuestIT - \u00a9 EMPAIRED","og:description":"Virtual Reality (VR) is playing an increasingly strategic role in corporate training, particularly within industrial settings and in safety and ergonomics training. Immersive approaches make it possible to move beyond the limits of traditional learning, offering practical, safe, and highly engaging experiences. This is why EMPAIRED believes in its project: using VR as a concrete tool to improve safety and ergonomics through immersive, practical experiences.","og:url":"https:\/\/www.empaired.eu\/it\/interview-with-ernesto-di-iorio\/","article:published_time":"2026-06-12T03:07:00+00:00","article:modified_time":"2026-06-12T07:42:50+00:00","twitter:card":"summary_large_image","twitter:title":"How Digital Humans Can Make XR Training More Human: Interview with QuestIT - \u00a9 EMPAIRED","twitter:description":"Virtual Reality (VR) is playing an increasingly strategic role in corporate training, particularly within industrial settings and in safety and ergonomics training. Immersive approaches make it possible to move beyond the limits of traditional learning, offering practical, safe, and highly engaging experiences. This is why EMPAIRED believes in its project: using VR as a concrete tool to improve safety and ergonomics through immersive, practical experiences."},"aioseo_meta_data":{"post_id":"845","title":null,"description":null,"keywords":null,"keyphrases":{"focus":{"keyphrase":"","score":0,"analysis":{"keyphraseInTitle":{"score":0,"maxScore":9,"error":1}}},"additional":[]},"primary_term":null,"canonical_url":null,"og_title":null,"og_description":null,"og_object_type":"default","og_image_type":"default","og_image_url":null,"og_image_width":null,"og_image_height":null,"og_image_custom_url":null,"og_image_custom_fields":null,"og_video":"","og_custom_url":null,"og_article_section":null,"og_article_tags":null,"twitter_use_og":false,"twitter_card":"default","twitter_image_type":"default","twitter_image_url":null,"twitter_image_custom_url":null,"twitter_image_custom_fields":null,"twitter_title":null,"twitter_description":null,"schema":{"blockGraphs":[],"customGraphs":[],"default":{"data":{"Article":[],"Course":[],"Dataset":[],"FAQPage":[],"Movie":[],"Person":[],"Product":[],"ProductReview":[],"Car":[],"Recipe":[],"Service":[],"SoftwareApplication":[],"WebPage":[]},"graphName":"BlogPosting","isEnabled":true},"graphs":[]},"schema_type":"default","schema_type_options":null,"pillar_content":false,"robots_default":true,"robots_noindex":false,"robots_noarchive":false,"robots_nosnippet":false,"robots_nofollow":false,"robots_noimageindex":false,"robots_noodp":false,"robots_notranslate":false,"robots_max_snippet":"-1","robots_max_videopreview":"-1","robots_max_imagepreview":"large","priority":null,"frequency":"default","local_seo":null,"breadcrumb_settings":null,"limit_modified_date":false,"ai":{"faqs":[],"keyPoints":[],"schemas":[],"titles":[],"descriptions":[],"socialPosts":{"email":[],"linkedin":[],"twitter":[],"facebook":[],"instagram":[]}},"created":"2026-06-10 15:07:15","updated":"2026-06-12 09:00:56","seo_analyzer_scan_date":null,"focus_keyword":null,"additional_keywords":null,"truseo_locale":null},"aioseo_breadcrumb":"<div class=\"aioseo-breadcrumbs\"><span class=\"aioseo-breadcrumb\">\n\t\t\t<a href=\"https:\/\/www.empaired.eu\/it\/\" title=\"Home\">Home<\/a>\n\t\t<\/span><span class=\"aioseo-breadcrumb-separator\">\u00bb<\/span><span class=\"aioseo-breadcrumb\">\n\t\t\t<a href=\"https:\/\/www.empaired.eu\/it\/category\/stories-impact\/\" title=\"Stories &amp; Impact\">Stories &amp; Impact<\/a>\n\t\t<\/span><span class=\"aioseo-breadcrumb-separator\">\u00bb<\/span><span class=\"aioseo-breadcrumb\">\n\t\t\tHow Digital Humans Can Make XR Training More Human: Interview with QuestIT\n\t\t<\/span><\/div>","aioseo_breadcrumb_json":[{"label":"Home","link":"https:\/\/www.empaired.eu\/it\/"},{"label":"Stories &amp; Impact","link":"https:\/\/www.empaired.eu\/it\/category\/stories-impact\/"},{"label":"How Digital Humans Can Make XR Training More Human: Interview with QuestIT","link":"https:\/\/www.empaired.eu\/it\/interview-with-ernesto-di-iorio\/"}],"_links":{"self":[{"href":"https:\/\/www.empaired.eu\/it\/wp-json\/wp\/v2\/posts\/845","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.empaired.eu\/it\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.empaired.eu\/it\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.empaired.eu\/it\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.empaired.eu\/it\/wp-json\/wp\/v2\/comments?post=845"}],"version-history":[{"count":4,"href":"https:\/\/www.empaired.eu\/it\/wp-json\/wp\/v2\/posts\/845\/revisions"}],"predecessor-version":[{"id":853,"href":"https:\/\/www.empaired.eu\/it\/wp-json\/wp\/v2\/posts\/845\/revisions\/853"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.empaired.eu\/it\/wp-json\/wp\/v2\/media\/850"}],"wp:attachment":[{"href":"https:\/\/www.empaired.eu\/it\/wp-json\/wp\/v2\/media?parent=845"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.empaired.eu\/it\/wp-json\/wp\/v2\/categories?post=845"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.empaired.eu\/it\/wp-json\/wp\/v2\/tags?post=845"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}